Water
Gains Water abilities and +2 health regeneration.
Chakru Hero Unit
Gains Water abilities and +2 health regeneration.
Gains Earth abilities and +1 armor.
Shoots a burst of water at a target unit, dealing 75 damage and knocking it back. If cast on an allied unit, heals instead of damages.
Create a wave in target direction, knocking back enemies, and healing allies for 50 health.
Give the target unit a shield which absrbs up to 50 damage. Shield deals 50 damage to enemies when broken. Lasts 10 seconds.
Gather nearby allies and roll towards a target direction. Stops upon impact with an enemy unit, stunning the struck unit for 2 seconds and dealing 75 damage
Transforms between Earth and Water forms with different abilities. Earth form has +1 armor. Water form has +2 health regeneration.