ZeroSpace.gg

Destroyer

Grell Co-Op Army Unit

import { CoopFrenzySkill, GrellArmyUnit } from "../../../../../defaults/grell.js"; import { Attack, DeathTrigger, Passive } from "../../../../../engine/ability.js"; export class CoopVynthraDestroyer extends GrellArmyUnit { static override src = "src/zerospace/coop/commander/vynthra/unit/coop-vynthra-destroyer.ts"; constructor() { super(); this.name = "Destroyer"; this.uuid = "ee9b52d5-5557-4b00-b70c-3553d676c941"; this.description = "Massive timed-life guardian."; this.tier = ""; this.hexiteCost = 0; this.fluxCost = 0; this.buildTime = 0; this.buildCount = 1; this.supply = 0; this.internalId = "Troop_Coop_Vynthra_Destroyer_C"; this.internalPath = undefined; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.ArmorType.Heavy", "Attackable.Biological", "Logic.NoVeterancy", "Logic.MapBoss", "Attackable.Unit.Massive", "Unit.Temporary", ]; this.hp = 7349; this.armor = 2; this.armorType = "heavy"; this.speed = 600; this.stunResist = 100; // Loses 184 life per second. this.timedLife = 40; this.creates = ["coop/commander/vynthra/unit/coop-vynthra-boomer"]; this.unlocks = ["coop/commander/vynthra/unit/coop-vynthra-boomer"]; this.attacks.attack = new Attack({ name: "Attack", damage: 100, shots: 2, cooldown: 2, range: 200, targets: ["ground", "air"], splash: { multiplier: 0.5, range: 100 }, parentId: this.id, parentUUID: this.uuid, }); this.passives.spawnBoomer = new Passive({ name: "Spawn Boomer", description: "Spawns a Boomer once every 3 seconds.", cooldown: 3, parentId: this.id, parentUUID: this.uuid, }); this.onDeath.spawnBoomers = new DeathTrigger({ name: "Spawn Boomers", description: "Spawns 10 Boomers.", shots: 10, parentId: this.id, parentUUID: this.uuid, }); this.spells.frenzy = new CoopFrenzySkill({ parentId: this.id, parentUUID: this.uuid }); } } export default CoopVynthraDestroyer;