ZSGG Public Library
Storm Bringer
Legion T3 Army Unit
import { LegionArmyUnit } from "../../../../defaults/legion.js";
import { Attack, Spell } from "../../../../engine/ability.js";
class StormBringer extends LegionArmyUnit {
override uuid: string;
static override src = "src/zerospace/faction/legion/unit/storm-bringer.ts";
constructor() {
super();
this.hexiteCost = 50;
this.fluxCost = 125;
this.buildTime = 48;
this.buildCount = 1;
this.name = "Storm Bringer";
this.description = "Light ranged infantry that can create a Tempest. \nAttacking generates energy.";
this.tier = "T3";
this.hotkey = "";
this.uuid = "c1ef6b86-ec60-46ba-965a-74e309782926";
this.internalId = "Troop_Legion_MP_DarkDisciple_C";
this.internalPath =
"/Game/Nova/Archetypes_Troops/Multiplayer/Legion/Troop_Legion_MP_DarkDisciple.Default__Troop_Legion_MP_DarkDisciple_C";
this.internalTags = [
"Attackable.Unit.Troop",
"Attackable.Unit.Light",
"Attackable.ArmorType.Light",
"Attackable.Biological",
"Local.Legion.Infantry.DarkDisciple",
];
this.internalSecondaryTags = ["Biological", "Infantry"];
this.hp = 150;
this.shields = 0;
this.armor = 0;
this.armorType = "light";
this.speed = 450;
this.turnSpeed = 5000;
this.vision = 1600;
this.pushability = 1;
this.supply = 4;
this.hotkey = "Y";
this.createdBy = ["faction/legion/building/legion-barracks"];
this.unlockedBy = ["faction/legion/building/terror-tower"];
this.attacks.attack = new Attack({
name: "Attack",
damage: 4,
cooldown: 0.4,
armorPenetration: 0,
delay: 0,
range: 1400,
targets: ["ground", "air"],
parentId: this.id,
parentUUID: this.uuid,
});
this.spells.tempest = new Spell({
name: "Tempest",
description:
"Casts a storm at a target location, dealing 40 damage per second to enemies in the area. Lasts for 5 seconds",
energyCost: 50,
energyType: "classic",
charges: 2,
parentId: this.id,
parentUUID: this.uuid,
});
}
}
export default StormBringer;