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War Foundry

Protectorate T3 Production Building

import { ProtectorateProductionBuilding } from "../../../../defaults/protectorate.js"; export class WarFoundry extends ProtectorateProductionBuilding { override uuid: string; static override src = "src/zerospace/faction/protectorate/building/war-foundry.ts"; constructor() { super(); this.shortName = "War Foundry"; this.hexiteCost = 125; this.fluxCost = 100; this.buildTime = 50; this.name = "War Foundry"; this.description = "Advanced vehicle production structure."; this.tier = "T3"; this.unlocksMercTier = "T3"; this.uuid = "b9dabb9e-5b8e-4318-84b7-1b8de42520e4"; this.hp = 1400; this.shields = 0; this.armor = 1; this.armorType = "heavy"; this.creates = [ "faction/protectorate/unit/cyclops", "faction/protectorate/unit/juggernaut", ]; this.createdBy = ["faction/protectorate/unit/prot-build-drone"]; this.unlockedBy = ["faction/protectorate/building/mechanical-research-lab"]; this.unlocks = [ "faction/protectorate/unit/cyclops", "faction/protectorate/unit/juggernaut", "faction/protectorate/unit/strider", ]; } } export default WarFoundry;