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Protectorate Build Drone

Protectorate T0 Builder Unit

import { ProtectorateBuilderUnit } from "../../../../defaults/protectorate.js"; import { Spell } from "../../../../engine/ability.js"; export class ProtBuildDrone extends ProtectorateBuilderUnit { override uuid: string; static override src = "src/zerospace/faction/protectorate/unit/prot-build-drone.ts"; constructor() { super(); this.hexiteCost = 0; this.fluxCost = 0; this.buildTime = 15; this.name = "Protectorate Build Drone"; this.tier = "T0"; this.supply = 0; this.uuid = "13b39476-cf10-477d-bd74-c8d8563aee7f"; this.unlockedBy = ["faction/protectorate/building/operating-tower"]; this.internalId = "Troop_Prot_BuilderDrone_C"; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.FlyingUnit", "Attackable.ArmorType.Medium", "Unit.ExcludeFromStats", "Unit.IgnoreAllArmySelect", "Unit.AutoControlGroup.Ignore", "Local.General.Drone", ]; this.hp = 25; this.armor = 0; this.armorType = "medium"; this.domain = "air"; this.speed = 2000; this.description = "Automated construction unit capable of building all Protectorate structures and infrastructure."; this.creates = [ "faction/protectorate/building/operating-tower", "faction/protectorate/building/supply-platform", "faction/protectorate/building/prot-barracks", "faction/protectorate/building/assembly-plant", "faction/protectorate/building/war-foundry", "faction/protectorate/building/research-lab", "faction/protectorate/building/mechanical-research-lab", "faction/protectorate/building/airstrip", "faction/protectorate/building/skydock", "faction/protectorate/unit/strider", ]; this.createdBy = ["faction/protectorate/building/operating-tower"]; } } export default ProtBuildDrone;