ZSGG Public Library
Marran Badger
Marran T2 Merc Unit
import { MarranMercUnit } from "../../../../defaults/marran.js";
import { Attack } from "../../../../engine/ability.js";
export class MarranBadger extends MarranMercUnit {
override uuid: string;
static override src = "src/zerospace/mercenary/marran/unit/marran-badger.ts";
constructor() {
super();
this.hexiteCost = 200;
this.fluxCost = 150;
this.buildCount = 3;
this.name = "Marran Badger";
this.tier = "T2";
this.internalId = "Troop_Marran_Badger_C";
this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Marran_Badger.Default__Troop_Marran_Badger_C";
this.internalTags = ["Attackable.Unit.Troop", "Attackable.ArmorType.Heavy"];
this.internalSecondaryTags = ["Vehicle"];
this.uuid = "bd14c4a6-d658-4de0-9020-5e806f6ddd08";
this.description = "Tank which deals bonus area damage after attacking a target 6 times.";
this.shortName = "Badger";
this.supply = 3;
this.hp = 150;
this.shields = 175;
this.armorType = "heavy";
this.speed = 450;
this.turnSpeed = 1000;
this.pushability = 0.45;
this.createdBy = ["mercenary/marran/building/marran-mothership"!];
this.unlockedBy = ["mercenary/marran/building/marran-mothership"!];
this.attacks.pulseCharge = new Attack({
name: "Pulse Charge",
damage: 16,
cooldown: 1.7,
armorPenetration: 0,
delay: 0.1,
range: 1500,
targets: ["air", "ground"],
parentId: this.id,
parentUUID: this.uuid,
});
}
}
export default MarranBadger;