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Marran Pulse Skimmer

Marran T1 Merc Unit

import { MarranMercUnit } from "../../../../defaults/marran.js"; import { Attack } from "../../../../engine/ability.js"; export class MarranPulseSkimmer extends MarranMercUnit { override uuid: string; static override src = "src/zerospace/mercenary/marran/unit/marran-pulse-skimmer.ts"; constructor() { super(); this.hexiteCost = 225; this.fluxCost = 0; this.buildCount = 2; this.name = "Marran Pulse Skimmer"; this.tier = "T1"; this.internalId = "Troop_MarranHoverTank_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_MarranHoverTank.Default__Troop_MarranHoverTank_C"; this.internalTags = ["Attackable.Unit.Troop", "Attackable.ArmorType.Medium"]; this.internalSecondaryTags = ["Vehicle"]; this.uuid = "41898d3e-2574-42c6-94e8-87a7d9693f4a"; this.description = "Fast moving hovertank with fast recharging shields."; this.shortName = "Pulse Skimmer"; this.supply = 3; this.hp = 100; this.shields = 200; this.armorType = "medium"; this.speed = 800; this.turnSpeed = 10000; this.pushability = 0.45; // TODO: Convert to getter - this.infuseCost = 5; this.createdBy = ["mercenary/marran/building/marran-mothership"!]; this.unlockedBy = ["mercenary/marran/building/marran-mothership"!]; this.attacks.pulseBlaster = new Attack({ name: "Pulse Blaster", damage: 8, cooldown: 0.6, armorPenetration: 0, delay: 0.01, range: 600, bonusDamage: [{ multiplier: 2.0, vs: ["unit:harvester"] }], targets: ["air", "ground"], parentId: this.id, parentUUID: this.uuid, }); } } export default MarranPulseSkimmer;