ZSGG Public Library
Valkaru Hound
Valkaru T1 Merc Unit
import { ValkaruMercUnit } from "../../../../defaults/valkaru.js";
import { Attack } from "../../../../engine/ability.js";
class ValkaruHound extends ValkaruMercUnit {
override uuid: string;
static override src = "src/zerospace/mercenary/valkaru/unit/valkaru-hound.ts";
constructor() {
super();
this.hexiteCost = 250;
this.buildCount = 4;
this.fluxCost = 0;
this.name = "Valkaru Hound";
this.description = "Tanky melee hound.";
this.tier = "T1";
this.hotkey = "Z";
this.internalId = "Troop_Valk_Hound_C";
this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Valk_Hound.Default__Troop_Valk_Hound_C";
this.internalTags = [
"Attackable.Unit.Troop",
"Attackable.Unit.Light",
"Attackable.ArmorType.Medium",
"Attackable.Biological",
];
this.internalSecondaryTags = ["Infantry"];
this.uuid = "cb8218e1-2190-4caf-9868-423242af28b5";
this.description = "Tanky melee unit.";
this.shortName = "Hound";
this.hp = 350;
this.shields = 0;
this.armor = 0;
this.armorType = "light";
this.speed = 500;
this.supply = 1;
this.turnSpeed = 7000;
this.createdBy = ["mercenary/valkaru/building/valkaru-merc-outpost"!];
this.unlockedBy = ["mercenary/valkaru/building/valkaru-merc-outpost"!];
this.attacks.deadlyPounce = new Attack({
name: "Deadly Pounce",
damage: 18,
cooldown: 1.31,
range: 100,
targets: ["ground"],
description: "Quick melee strikes perfect for harassment and hit-and-run tactics against isolated enemies",
armorPenetration: 0,
delay: 0.213,
parentId: this.id,
parentUUID: this.uuid,
});
}
}
export default ValkaruHound;