ZSGG Public Library
Valkaru Tow Bot
Valkaru T1 Merc Unit
import { ValkaruMercUnit } from "../../../../defaults/valkaru.js";
import { Attack } from "../../../../engine/ability.js";
class ValkaruTowBot extends ValkaruMercUnit {
override uuid: string;
static override src = "src/zerospace/mercenary/valkaru/unit/valkaru-tow-bot.ts";
constructor() {
super();
this.hexiteCost = 75;
this.fluxCost = 150;
this.name = "Valkaru Tow Bot";
this.tier = "T1";
this.hotkey = "V";
this.internalId = "Troop_Valk_Grabber_C";
this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Valk_Grabber.Default__Troop_Valk_Grabber_C";
this.internalTags = ["Attackable.Unit.Troop", "Attackable.ArmorType.Heavy"];
this.internalSecondaryTags = ["Mech"];
this.uuid = "d7ccf37a-fa0e-4c72-9c60-853651b60842";
this.description = "Heavy ranged walker which can pull units towards itself.";
this.shortName = "Tow Bot";
this.hp = 500;
this.shields = 0;
this.armor = 0;
this.armorType = "medium";
this.speed = 600;
this.supply = 2;
this.turnSpeed = 2000;
this.createdBy = ["mercenary/valkaru/building/valkaru-merc-outpost"!];
this.unlockedBy = ["mercenary/valkaru/building/valkaru-merc-outpost"!];
this.attacks.utilityLaser = new Attack({
name: "Utility Laser",
damage: 16,
cooldown: 0.5,
range: 1200,
targets: ["ground", "air"],
description:
"Light defensive weaponry designed for self-protection and emergency support rather than primary combat",
armorPenetration: 0,
delay: 0.1,
parentId: this.id,
parentUUID: this.uuid,
});
}
}
export default ValkaruTowBot;