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Valkaru Tow Bot

Valkaru T3 Merc Unit

import { ValkaruMercUnit } from "../../../../defaults/valkaru.js"; import { Heal, Spell } from "../../../../engine/ability.js"; class ValkaruTowBot extends ValkaruMercUnit { override uuid: string; static override src = "src/zerospace/mercenary/valkaru/unit/valkaru-tow-bot.ts"; constructor() { super(); this.hexiteCost = 100; this.fluxCost = 150; this.name = "Valkaru Tow Bot"; this.tier = "T3"; this.hotkey = "V"; this.internalId = "Troop_Valk_Grabber_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Valk_Grabber.Default__Troop_Valk_Grabber_C"; this.internalTags = ["Attackable.Unit.Troop", "Attackable.ArmorType.Heavy", "Local.Valkaru"]; this.internalSecondaryTags = ["Mech"]; this.uuid = "d7ccf37a-fa0e-4c72-9c60-853651b60842"; this.description = "Heavy ranged walker which can pull units towards itself."; this.shortName = "Tow Bot"; this.hp = 425; this.shields = 0; this.armor = 0; this.armorType = "heavy"; this.speed = 600; this.supply = 6; this.turnSpeed = 2000; this.createdBy = ["mercenary/valkaru/building/valkaru-war-vault"!]; this.heals.utilityLaser = new Heal({ internalId: "Default__Weapon_TowBot_Heal_C", name: "Utility Laser", healing: 6, cooldown: 0.5, range: 800, targets: ["friendly:ground", "friendly:air"], description: "Repairs a nearby friendly unit.", delay: 0.1, parentId: this.id, parentUUID: this.uuid, }); this.spells.pull = new Spell({ name: "Pull", description: "Pulls all units in the target area towards the Tow Bot. \nPull distance is reduced by status resist.", targets: ["ground", "air"], targetMode: "location", cooldown: 30, effectRadius: 225, parentId: this.id, parentUUID: this.uuid, }); } } export default ValkaruTowBot;