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KD's Comprehensive Co-op Galavax Guide

Hero: Galavax

Hero: Galavax

Galavax (Commander)

Legion Co-Op Commander

Roles: Ranged, Crowd Control, DPS, Support

  • Complex, Very Ability-Centric

  • Performance HEAVILY depends on Micro, more than other Heroes

  • Focus on neutralizing dangerous enemies

  • Can switch between Lighting and Fire modes, each with their own weapon & abilities

  • 5sec Cooldown between switching modes

  • In Lighting Mode, Weapon Attacks stun for 3sec

  • In Fire Mode, attacks deal additional damage over time (20 DPS for 20sec)

  • Spawns after 18* seconds

  • Respawns 45 seconds after dying

Abilities

Lightning

Lightning(Lightning mode)Spell

Deal 350 damage.

View Lightning in the Library
  • Deals 350 damage to a target enemy

  • Range 14; 10sec Cooldown

  • Amazing with upgrades

  • Utilize it on targets with 350 or less HP for quick kills

  • Can target Air

Lighting Shield

Lightning Shield(Lightning mode)Spell

Add 300 shields to a unit for 30 seconds. When the shield is broken or expires, deal 150 damage to nearby enemy units.

View Lightning Shield in the Library
  • Provides a 300hp shield for 30sec

  • Range 14; 60sec Cooldown

  • Deals 150 damage in an area of 1.5-ish around the unit when the shield expires/is destroyed

  • Utilize it on Emperor ; Galavax / Tanks / Expensive units at risk of dying

  • Can be cast again on the same unit to refresh the shield

Fireball

Fireball(Fire mode)Spell

Hurl a fireball that slowly moves across battlefield and burns enemy units and structures. Initial hit deals {Initial} damage, further contact deals {tick} damage per second.

View Fireball in the Library
  • Launches an Orb that deals 90 initial damage ; Additional 40dps for further contact

  • "Further Contact" = stationary or large target (Striders, Juggernauts)

  • 2sec channel before being launched ; Galavax cannot move/attack/etc during Channel

  • 30sec Cooldown

  • Orb travels to range 16 from Galavax's position ; 2 Width

  • Try retreating after casting to get the enemy to clump up

  • Cannot target Air

Mindblaze

Mindblaze(Fire mode)Spell

Gain control over an enemy unit. Lasts 3 minutes and the unit dies afterwards.

View Mindblaze in the Library
  • Mind Controls enemy unit for 3 minutes

  • Range 14; 60sec Cooldown

  • Mind Controlled enemies take up supply ; You can Mind Control Enemies even after reaching max supply

  • Mind Controlled enemies cannot utilize ANY abilities ; They can heal however

  • Mind Controlled units that die within a Tree of Life's revive range are revived and become permanently yours

  • Cannot target: Bosses, Striders, Terror Tanks, Dreadnoughts, Enemy Heroes, Harvesters

Utility:

  • Taking Healer Units like Chak'Ru Cultists, Griffins

  • Adding Durable Tanks to your army like Chak'Ru Hat'un, Juggernauts, Mammoths, Reavers

  • Adding extra DPS

  • Distracting enemy attack waves (Mind control the strongest enemy in the middle of the attack wave)

Upgrades

Can be researched at the Armory

1A. Burning Fireball

Author Rating: B

  • Fireball projectile explodes upon reaching destination

  • Leaves a Fire Effect Range 3/4 like the Valkaru Flame Walker for roughly 10sec

  • Relatively powerful, constrained by the ability's cooldown

  • Still can't hit air

1B. Lighting Overcharge

Author Rating: S

  • Lighting Ability reduces all ability cooldowns by 8sec when killing its target

  • Includes the Lighting ability, which gets reduced to a 1sec cooldown

  • Single-handedly propels Galavax's level

  • Utility highly depends on micro capabilities

  • With this upgrade, it is always beneficial to spam lighting for kills

  • Using Lighting on weaker enemies is now also useful for rapid cooldown reduction

2A. Eternal Flame

Author Rating: B

  • Mindblaze ability lasts permanently

  • Utility highly depends on enemy composition and player micro

  • Pre-upgrade duration of 3 minutes is still quite long, reducing upgrade value

2B. Thunder

Author Rating: B-

  • Lighting Shield explosion deals double damage (300) and stuns for 3sec

  • Utility depends on build composition

  • Ironically enough, benefits a lot from using it on Mindblazed targets

  • Generally has less versatility than its counterpart

3A. From Ashes

Author Rating: B

  • Upon Death, a Hero is immediately revived

  • Hero is revived after 1-2sec, exactly at the spot he died

  • Revived Heroes appear with full hp

  • Does not reset a Hero's ability cooldowns on revival

  • Useful for Solo Galavax play or for newer players

  • Utility reduced by the fact it takes around 5+ minutes to get this upgrade.

3B. Elemental Shift

Author Rating: A

  • Switching to Hero Modes provides a wide AoE buff for all nearby friendly units

  • Also Buffs Galavax

  • Switching to Fire Mode grants +30% attack speed -Switching to Lighting Mode grants +40% movement speed

  • Both buffs can be active at the same time

  • Lasts 10sec

  • Roughly the same AoE range as Aster's Rally

  • Great synergy with Lighting Overcharge

  • Utility depends on micro