Biomass is the Grell faction's terrain control mechanic that provides 2 HP/second healing to friendly units and enables various tactical advantages.
Overview
Biomass is the Grell faction's terrain control mechanic that provides healing and tactical advantages to friendly units.
Healing Effect
Regenerative Terrain
Regeneration Rate: Grell units heal 2 HP/second on biomass
Ownership: Only affects units from the same faction that generated the biomass
Enemy Immunity: Biomass has no effect on enemy units
Continuous: Healing occurs as long as units remain on biomass
Generation Sources
Biomass Creation
Harvesters: Generate biomass when stationary (not moving)
Threshers: Generate biomass when in siege mode
Buildings: Grell structures automatically generate biomass in their vicinity
Expansion: Biomass spreads organically across terrain
Multiplayer Mechanics
Biomass becomes even more powerful in team games:
Allied Synergy
Team Benefits
Overlapping Areas: Multiple allied players' biomass can cover the same area
Stacking Healing: All allied units heal from any friendly biomass
Shared Territory: Team members benefit from each other's biomass networks
Coordinated Control: Combined biomass creates larger tactical zones
Ability Interactions
Enhanced Effects
Spell Synergy: Various Grell abilities interact with biomass terrain
Enhanced Casting: Some abilities gain bonuses when cast on biomass
Tactical Positioning: Biomass enables strategic ability placement
Terrain Advantage: Biomass provides enhanced defensive positions