Infusion is the Grell faction's signature enhancement ability that permanently strengthens friendly units through symbiotic biological augmentation, providing +50% HP and damage.
Overview
Infusion is the Grell faction's signature enhancement ability that permanently strengthens friendly units through symbiotic biological augmentation.
Base Infusion
Standard Enhancement
Health Bonus: +50% maximum HP
Damage Bonus: +50% attack damage
Permanence: Effects last for the unit's lifetime
Target: Any friendly unit
Double Infusion
Advanced Enhancement
PvP Unlock: Grell Level 6 talent
Co-op Unlock: Vynthra commander progression
Stacking Formula: 1.5² = 2.25x original HP and damage
Ultimate Power: Massive unit enhancement
Cost Structure
Infusion costs are based on the target unit's supply value:
Standard Formula
Supply-Based Pricing
Formula: Unit Supply × 2 = Topbar Energy Cost
Example: 2 supply unit = 4 topbar energy
Example: 5 supply unit = 10 topbar energy
Example: 8 supply unit = 16 topbar energy
Cost Efficiency
Value Analysis
High Supply Units: Most cost-effective for enhancement
Low Supply Units: Expensive relative to base stats
Special Cases: Some units have custom infusion costs
ROI Consideration: Factor in unit survival time
Strategic Timing
When to Infuse
Pre-Combat: Infuse before major engagements
Core Army: Enhance units you plan to keep long-term
Economic Balance: Ensure sustainable energy generation
Avoid Expendables: Don't infuse units likely to die quickly